Designer(s)
Eric Chan, Suzanne Li
Client Profile
Banking & Finance, China Assignments, Education, Hotel Entertainment and Tourism, Interior Design & Construction, Overseas Assignments, Property, Public Sector, Retail Marketing & Services
Target Markets
Corporate Clients, Consumers, General Public, Male Market, Female Market, Parent-Child Family Market, Elderly Market
Design Experience
Mooncraft Bar, Shanghai
Atelier Intimo Flagship, Shanghai
Atelier Intimo Installations Upgrade , Various Locations in PRC
Atelier Intimo Ningbo
Kofebox, Hong Kong
Media Clippings
Awards
A’ Design Award 2019-2020 - Bronze Award (Interior Space and Exhibition Design Category)
The Fourth China New Power Interior Design Award - TOP10 (Eastern Region)
China Interior Design 40UNDER40 (Hong Kong) 2020-2021
Website
Tel
98469400
“Originate – As We Envision, Originate – As We Create”
O&O STUDIO is a Hong Kong based award-winning design studio with an “Out and Outer” aspiration, providing architecture, interior, art installation, and furniture design services.
Co-founded by Suzanne Li and Eric Chan in 2018, O&O believes that each design should be originated from a critical and cohesive process of strategic and visual thinking through to the end users’ evaluation, thus informing the next even more successful project. O&O do not serve standardised formula, but recognised for nurturing influential design morphology that delivers fresh values to each commission.
O&O’s work have been widely featured on international press including Wallpaper*, Archdaily, DesiDaily, gooood, World Architecture, Architizer, Archinect, et cetera. Mooncraft, O&O’s first completed project, has received A’ Design Award. O&O is also recently selected as The Fourth China New Power Interior Design Award and China Interior Design 40UNDER40 Award.
While the design-led studio encompasses a diverse range of international experience in the building industry, having delivered projects across different scale and sectors and for a variety of stakeholders and clients, O&O ultimately wants to put focus on community and kids related placemaking projects in the near future. We want our spatial creation to not only perform by itself but as importantly as with the context and the end users, particularly for our next generation.